86 lines
1.7 KiB
C++
86 lines
1.7 KiB
C++
/*
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* File: LookupTable.h
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* Author: ivoc, ipfn
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*
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* Created on August 26, 2010
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* last modified on August 26, 2010
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* version: 0.1
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*/
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#ifndef _MACHINEPROTECTIONGAM_H
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#define _MACHINEPROTECTIONGAM_H
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//#include <dirent.h>
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#include "DDBInputInterface.h"
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#include "DDBOutputInterface.h"
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#include "GAM.h"
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#include "HtmlStream.h"
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OBJECT_DLL(MachineProtectionGAM)
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class MachineProtectionGAM : public GAM, public HttpInterface {
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private:
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DDBInputInterface *SignalsInputInterface;
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DDBOutputInterface *SignalsOutputInterface;
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struct InputInterfaceStruct {
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float PlasmaCurrent;
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float HorizontalCurrent;
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float VerticalCurrent;
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float PrimaryCurrent;
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float IronCoreSaturation;
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float VLoop;
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float Density;
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float HAlfa;
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int32 usecTime;
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int32 SoftStopPrimaryPS;
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int32 SoftStopVerticalPS;
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int32 SoftStopHorizontalPS;
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};
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struct OutputInterfaceStruct {
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int32 InSaturation;
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int32 SlowStopBool;
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int32 HardStopBool;
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};
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float calculated_saturation_value;
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float iron_core_saturation_value;
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float iron_core_dangerous_value;
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float integration_accumulator;
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int assert_saturation_limit1;
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int assert_saturation_limit2;
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int assert_number_of_samples_in_saturation_1;
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int assert_number_of_samples_in_saturation_2;
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bool view_input_variables;
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public:
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// Default constructor
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MachineProtectionGAM();
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// Destructor
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virtual ~MachineProtectionGAM();
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// Initialise the module
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virtual bool Initialise(ConfigurationDataBase& cdbData);
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// Execute the module functionalities
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virtual bool Execute(GAM_FunctionNumbers functionNumber);
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virtual bool ProcessHttpMessage(HttpStream &hStream);
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OBJECT_DLL_STUFF(MachineProtectionGAM)
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};
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#endif /* _LOOKUPTABLE_H */
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