66 lines
1.2 KiB
C++
66 lines
1.2 KiB
C++
/*
|
|
* File: FireSignalDischargeStatusGAM.h
|
|
* Author: ivoc
|
|
*
|
|
*/
|
|
|
|
#ifndef __FIRESIGNALDISCHARGESTATUSGAM_H__
|
|
#define __FIRESIGNALDISCHARGESTATUSGAM_H__
|
|
|
|
#include "GAM.h"
|
|
#include "DDBInputInterface.h"
|
|
#include "HtmlStream.h"
|
|
|
|
OBJECT_DLL(FireSignalDischargeStatusGAM)
|
|
|
|
|
|
class FireSignalDischargeStatusGAM : public GAM, public HttpInterface {
|
|
private:
|
|
|
|
DDBInputInterface *SignalsInputInterface;
|
|
|
|
struct InputInterfaceStruct {
|
|
int DischargeStatus;
|
|
int usecTime;
|
|
};
|
|
|
|
|
|
bool plasmaEnded;
|
|
bool plasmaEndedTimeMarked;
|
|
bool PlasmaStarted;
|
|
uint32 plasmaEndedTime;
|
|
int i;
|
|
|
|
public:
|
|
|
|
//
|
|
// Default constructor
|
|
//
|
|
FireSignalDischargeStatusGAM();
|
|
|
|
//
|
|
// Destructor
|
|
//
|
|
virtual ~FireSignalDischargeStatusGAM();
|
|
|
|
//
|
|
// Initialise the module
|
|
//
|
|
virtual bool Initialise(ConfigurationDataBase& cdbData);
|
|
|
|
//
|
|
// Execute the module functionalities
|
|
//
|
|
virtual bool Execute(GAM_FunctionNumbers functionNumber);
|
|
|
|
//
|
|
// Builds the HTTP page with information about the CODAC for FireSignal to catch (used this way for compatibility with the previous version)
|
|
//
|
|
virtual bool ProcessHttpMessage(HttpStream &hStream);
|
|
|
|
OBJECT_DLL_STUFF(FireSignalDischargeStatusGAM)
|
|
};
|
|
|
|
#endif
|
|
|