#ifndef _TECHNICALSIGNALSGAM_H #define _TECHNICALSIGNALSGAM_H //#include #include "DDBInputInterface.h" #include "DDBOutputInterface.h" #include "GAM.h" #include "HtmlStream.h" OBJECT_DLL(TechnicalSignalsGAM) class TechnicalSignalsGAM : public GAM, public HttpInterface { private: DDBInputInterface *SignalsInputInterface; DDBOutputInterface *SignalsOutputInterface; struct InputInterfaceStruct { float ADC_horizontal_current; float ADC_vertical_current; float ADC_primary_current; float ADC_vloop; float HAlfaOutput; int usectime; }; struct OutputInterfaceStruct { float HorizontalCurrent; float VerticalCurrent; float PrimaryCurrent; float IronCoreSaturation; float VLoop; float HAlfa; }; bool calculate_h_alpha_bool; int n_samples; float accumulator_1; float accumulator_2; float accumulator_3; float accumulator_4; float remove_offset_1; float remove_offset_2; float remove_offset_3; float remove_offset_4; int usectime_to_wait_for_starting_operation; float *old_v_loop_value_storage; float filtered_v_loop; int number_of_points_for_average; int i; bool view_input_variables; public: // Default constructor TechnicalSignalsGAM(); // Destructor virtual ~TechnicalSignalsGAM(); // Initialise the module virtual bool Initialise(ConfigurationDataBase& cdbData); // Execute the module functionalities virtual bool Execute(GAM_FunctionNumbers functionNumber); virtual bool ProcessHttpMessage(HttpStream &hStream); OBJECT_DLL_STUFF(TechnicalSignalsGAM) }; #endif