#ifndef _SPECTROSCOPYTRIGGERGAM_H #define _SPECTROSCOPYTRIGGERGAM_H //#include #include "DDBInputInterface.h" #include "DDBOutputInterface.h" #include "GAM.h" // #include "HtmlStream.h" OBJECT_DLL(SpectroscopyTriggerGAM) class SpectroscopyTriggerGAM : public GAM { private: DDBInputInterface *SignalsInputInterface; DDBOutputInterface *SignalsOutputInterface; struct InputInterfaceStruct { int DischargeStatus; int usecDischargeTime; int usecTime; }; struct OutputInterfaceStruct { float SpectroscopyTrigger; }; int old_elapsedtime; int min_time_between_triggers_usec; public: // Default constructor SpectroscopyTriggerGAM(); // Destructor virtual ~SpectroscopyTriggerGAM(); // Initialise the module virtual bool Initialise(ConfigurationDataBase& cdbData); // Execute the module functionalities virtual bool Execute(GAM_FunctionNumbers functionNumber); OBJECT_DLL_STUFF(SpectroscopyTriggerGAM) }; #endif